Iām sure, at some point, Iāll get tired of Monster Hunter Stories 2, which came out last week for the Switch and is, Iām happy to say, excellent. Not unlike a PokĆ©mon thatās all boss fights, the gameās available to play in demo form if youād like to get a taste of its adorable monster-taming, egg-hatching, gear-crafting rock-paper-scissoring. The gameās done an excellent job of capturing essential elements of the mainline Monster Hunter games and adapting them to turn-based combat.
But if that doesnāt thrill you ā or if youāve put in hundreds of hours of monster hunting at this point and youāre ready for a break ā some promising indie games are scheduled to hit stores this month. Iām particularly intrigued by Tribes of Midgard at the end of the month, in which players craft and protect a base from slow-moving giants that can be seen approaching from miles away; essentially, itās a roving boss fight. Neat. Then thereās Cris Tales, with a lovely art style that I want to make my home; Boomerang X with a toss-catch rhythm that looks deeply satisfying; and lush island-explorer Lost at Sea.
TRIBES OF MIDGARD
I canāt wait to get my hands on this one, which looks like a cross between Valheim (explore a Viking island while crafting bases) and Shadow of the Colossus (poke giants) with rune-based power-ups that reminds me of Hades. Played alone or in multiplayer mode, you gather resources to build a camp; small waves of enemies attack at night; and every couple of days, a giant appears in the distance, slowly approaching and giving you plenty of time to prepare. Iām honestly not sure what to even call this intriguing hybrid of genres ā survival-action-crafting-RPG ā¦ royale? And thereās one more interesting note: Developer Norsfell plans to continually introduce new content through āseasons,ā which seems to be an increasingly popular way of releasing DLC without making early adopters feel like they only got half a game. Should be particularly good for streamers, so expect to see your favorite Twitch kids giving this one a shot.
Release Date: July 27
Platforms: PlayStation, PC.
CRIS TALES
Thereās no way to talk about his monthās indie games without mentioning Cris Tales, a tribute to JPRGs thatās attracted a ton of attention for its canāt-look-away animations. But behind the flashy visuals, the game offers a nifty promise: Players use a time-travel mechanic to solve puzzles and win combat. Plant a tree in the past then zip to the future to gather fruit; dampen a metal enemy and then rust it by warping it through time. I like the concept, but it's notoriously difficult to make time-travel games satisfying (and prevent situations that allow creative players to break the whole thing). Maybe thatās why the developer has made a demo available, in the hopes of proving that they have, indeed, worked out all the kinks; early impressions are generally positive. Another pleasant layer is the gameās extensive Colombian cultural inspiration; from the architecture to the animals, there are tons of lovely Latinx elements.
Release Date: July 20
Platforms: Playstation, Xbox, Switch, PC, Steam, Epic.
BEARD BLADE
You know, not every game needs to reinvent a genre ā sometimes itās nice just to see a beloved old genre polished to a beautiful shine. Beard Blade looks like an absolutely pitch-perfect tribute to SNES platformers, with a cartoony hero who bounces through 2D environments with the help of his super-powered beard. Visit a barber for power-ups that allow the beard to grasp objects, slice boxes, and climb chains, a concept that is too delightfully ridiculous to resist. On top of the marvelous art, the game boasts a fantastic vintage-tinged soundtrack by Steven Melin; listening to a handful of the gameās 40 (!) songs, I was immediately swept into a potent nostalgia for the basement in which I played Donkey Kong Country and Castlevania. After years in the works and a Kickstarter that didnāt fully kick, Iām absolutely delighted to see this game finally land.
Release Date: July 20
Platforms: PC, more TBD.
ALSO: MAGIC BOOMERANGS, A MYSTICAL ISLAND
Iām itching to check out Boomerang X, which just released for PC and Switch; itās a first-person shooter that replaces the shooting with a bladed boomerang. Where the Heart Leads and Lost at Sea come out on July 13 and 14, respectively, and both appear to be moody, narrative-focused gameplay-as-metaphor-for-relationships games; the art on both is lovely and while I find this particular genre a bit too slow and railroady to hold my interest, players blessed with a bit more patience than I will likely appreciate them. Also consider Last Stop, releasing on July 22, a David-Lynchian dialogue-driven mystery with impressive attention paid to the quality of the voice acting.