Wreck-It Ralph
Q*bert, his game long since unplugged, is a gibberish-spouting panhandler. When he's done racking up combos in Street Fighter, Zangief finds solace at Bad-Anon, where videogame villains share their vulnerabilities. For those of us raised in the Mario Age, the first few minutes of Wreck-It Ralph are like a videogame Who Framed Roger Rabbit, with everyone from Sonic to Bowser stopping by. But once its nostalgic, clever opening is out of the way, Wreck-It Ralph gets significantly less fun: It's just Toy Story in an arcade.
by Erik Henriksen