At Night Dive Studios, Stephen Kick frees vintage videogames from a mess of red tape.
BioShock
Going Home
With Gone Home, Portlanders have made one of the medium’s best—and most important—video games.
Tom Bissell: The Mercury Interview
Earlier this week, I interviewed Portland writer/professor/gamer Tom Bissell about his new book Extra Lives: Why Video Games Matter. Bissell’s book is absolutely fantastic, and a short version of my interview with him can be found here. Between gameplay sessions of Dead Space and Demon Souls, Bissell and I talked for like an hour and […]
Geek Out
Much to the horror of poor gamers everywhere, this fall sees an amazing succession of high-profile titles being released in the span of two months. From the latest iteration of frat-favorite Madden to Blue Dragon (the next RPG to suck 80 hours out of your life), there’s something available for absolutely every taste. With the […]
