I had a dream last night.

Audrey Tautou and I were sitting in a Parisian movie theater watching Lamorisse's Le Ballon Rouge. A few rows away, Devendra Banhart and Natalie Portman were crocheting a gigantic scarf emblazoned with the face of Pikachu, and directly behind them, a group of five-year-old girls were dancing in a circle and singing "The Song that Never Ends." Audrey turned to me, looked into my soul in her singularly beautiful wide-eyed fashion, and drew closer to me. As I moved in to kiss her, one thought kept racing through my mind: "I truly wish she was made of burlap and zippers."

Weird dream, right? Well, not so much when you consider that I've spent the last few days enamored with Media Molecule's LittleBigPlanet. For as adorable as my imagined theater scenario was, it simply can't hold a candle to the game that just assumed the top spot in the PlayStation 3's library.

LittleBigPlanet is actually two games in one. On the one hand, you have a standard action-platformer of the Super Mario Bros. variety: You jump on enemies, collect items, and lose yourself in the simple, fundamental glee of the world. On the other, LBP is a creation suite: It provides you with all the tools you need to make any sort of level you can possibly imagine, and then share those levels and elements with anyone across the globe via the online PlayStation Network. Both components are wrapped in an unbelievably adorable design aesthetic (the game's emotive star, "Sackboy," is made of burlap and zippers) and complemented by the hippest indie soundtrack in the history of mainstream gaming.

It's hard to recommend LBP to any specific group of people—so instead I'll recommend it to everyone who owns a PlayStation 3. You won't find a more engrossing, time-consuming game on the PS3 this holiday season, and it's going to be a long time before any other title tops LBP's amazingly broad appeal.